T-VEDO: THREE-DIMENSIONAL RECONSTRUCTION PROJECT OF PICTORIAL WORKS OF ART FOR THE BLIND

17/10/2019 - Perugia

T-Vedo: three-dimensional reconstruction project


Thanks to technological innovation, art really has the potential to become accessible for anyone, even for those who have physical difficulties in life.

Welcome to a new study by Archimede Arte on the potential of 3D art.
How nice would it be even for blind people to grasp the nuances, details and shapes of works of art to grasp their overall beauty?
Thanks to technological innovation, art really has the potential to become accessible for anyone, even for those who have physical difficulties in their life.
In recent years, art replication technologies have taken hold in 3D to allow those with visual impairments to deepen their knowledge of works of art. They allow to obtain three-dimensional replicas of bas-reliefs, sculptures, frescoes, paintings, which can be exported elsewhere to be brought to the attention of those who do not have the opportunity to visit them in the original places.

T-Vedo: reconstruction project three-dimensional pictorial works of art for the blind
The T-VedO project, using a virtual representation system, allows the transposition of two-dimensional works of art into three-dimensional models, thus making them fully appreciable even by subjects with visual difficulties.
The T-Vedo software was conceived during the project by researchers from the industrial engineering department of the University of Florence and represents a new approach to the construction of tactile representations. Starting from a photographic image, it is possible to create a 3D model of the work that can be replicated in print. In this way it is also possible to produce a prototype destined to be used later and at very affordable costs.

The technology exploits the visual representations in the paintings and the shading of the figures to originate the "translation" in the 3D model that then it can be printed. This mode allows you to create tactile bas-reliefs from digital reconstructions of painter's works, in order to create virtual models of the scene represented.
In this way the paintings become three-dimensional and can be touched even by the blind. The project was presented for the first time during the "Museums and the web" conference at Palazzo Vecchio, in the presence of over 330 art experts.
This technology allows to obviate the costs of ad hoc three-dimensional art replicas by artisans whose onerousness precisely limits the widespread diffusion for the purpose of cultural dissemination.

Obviously the greatest difficulty consists in reproducing those abstract paintings that do not respect the realistic canons of proportions, while conventional figures can be reproduced with great effectiveness.
This innovative software allows you to reconstruct a hyper realistic reconstruction even from a photographic image. In practice, the paintings can become ultra-detailed sculptures to be read with your hands.

This project also allows the blind to enjoy works of art that are normally in two dimensions (eg paintings, frescoes). An example of selected works of art includes the frescoes by Masolino da Panicale in the Brancacci Chapel, the Resurrection of Tabita in the Brancacci Chapel and the Annunciation by Beato Angelico in the Basilica of San Marco, which have been rendered as bas-reliefs with perfect definition < BR>

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